Publications
Publications
2024
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Exploring Data Agency and Autonomous Agents as Embodied Data VisualizationsarXiv preprint arXiv:2402.04598 2024
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Exploring the Effects of Shared Autonomy on Cognitive Load and Trust in Human-Robot InteractionRobotics and Automation Letters 2024
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Robot-Assisted Decision-Making: Unveiling the Role of Uncertainty Visualisation and EmbodimentIn Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24) May 2024
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Designing an Introductory HRI CourseIn Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction May 2024Abs
Human-robot interaction is now an established discipline. Dozens of HRI courses exist at universities worldwide, and some institutions even offer degrees in HRI. However, although many students are being taught HRI, there is no agreed-upon curriculum for an introductory HRI course. In this workshop, we aim to reach community consensus on what should be covered in such a course. Through interactive activities like panels, breakout discussions, and syllabus design, workshop participants will explore the many topics and pedagogical approaches for teaching HRI. They will then distill their findings into a single example introductory HRI curriculum. Output from this workshop will include a short paper explaining this curriculum and an example syllabus that can be used and adapted by HRI educators.
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Explainability for Human-Robot CollaborationIn Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction May 2024Abs
In human-robot collaboration, explainability bridges the communication gap between complex machine functionalities and humans. An active area of investigation in robotics and AI is understanding and generating explanations that can enhance collaboration and mutual understanding between humans and machines. A key to achieving such seamless collaborations is understanding end-users, whether naive or expert, and tailoring explanation features that are intuitive, user-centred, and contextually relevant. Advancing on the topic not only includes modelling humans’ expectations for generating the explanations but also requires the development of metrics to evaluate generated explanations and assess how effectively autonomous systems communicate their intentions, actions, and decision-making rationale. This workshop is designed to tackle the nuanced role of explainability in enhancing the efficiency, safety, and trust in human-robot collaboration. It aims to initiate discussions on the importance of generating and evaluating explainability features developed in autonomous agents. Simultaneously, it addresses various challenges, including bias in explainability and downsides of explainability and deception in human-robot interaction.
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Transferability of HRI Research: Potential and ChallengesarXiv preprint arXiv:2401.05802 May 2024
2023
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Robots for Learning 7 (R4L) A Look from Stakeholders’ PerspectiveIn Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction May 2023
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Culture in Social Robots for EducationIn Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction May 2023
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User Interface Interventions for Improving Robot Learning from DemonstrationIn Proceedings of the 11th International Conference on Human-Agent Interaction May 2023
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Championing Design Knowledge in Human-Drone Interaction ResearchIn Proceedings of the 11th International Conference on Human-Agent Interaction May 2023
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Speech-Gesture GAN: Gesture Generation for Robots and Embodied AgentsIn 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) May 2023
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Culture in Social Robots for EducationIn 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) May 2023Abs
Education is one of the predominant applications that is foreseen by researchers in social roboticsSocial robotics. In this context, social robots are often designed to interact with one or several learners and with teachers. While educational scenarios for social robots have been studied widely, with experiments being conducted in several countries for nearly 20 years, the cultural impact of accepting social robots in classrooms is still unclear. In this paper, we review the literature on social robots for education with the lens of cultural sensitivity and adaptation. We discuss culture theories and their application in social roboticsSocial robotics and highlight research gaps in terms of culture-sensitive design and cultural adaptation in social robots assisting learners in terms of (1) the robot’s role, (2) envisioned tasks, and (3) interaction types. We also present guidelines for designing cross-cultural robots and culturally adaptive systems.
2022
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Let’s Compete! The Influence of Human-Agent Competition and Collaboration on Agent Learning and Human PerceptionIn Proceedings of the 10th International Conference on Human-Agent Interaction May 2022
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Proceedings of the 10th International Conference on Human-Agent InteractionIn Proceedings of the 10th International Conference on Human-Agent Interaction May 2022
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Envisioning social drones in educationFrontiers in Robotics and AI May 2022
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Robots for learningFrontiers in Robotics and AI May 2022
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To Transfer or Not To Transfer: Engagement Recognition within Robot-assisted Autism TherapyIn 2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI) May 2022
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Joint action, adaptation, and entrainment in human-robot interactionIn 2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI) May 2022
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A Taxonomy of Functional Augmented Reality for Human-Robot InteractionIn 2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI) May 2022
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A Demonstration of the Taxonomy of Functional Augmented Reality for Human-Robot InteractionIn 2022 17th ACM/IEEE International Conference on Human-Robot Interaction (HRI) May 2022
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Leveraging eye tracking to understand children’s attention during game-based, tangible robotics activitiesInternational Journal of Child-Computer Interaction May 2022
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The effect of gamified robot-enhanced training on motor performance in chronic stroke survivorsHeliyon May 2022Abs
Task-specific training constitutes a core element for evidence-based rehabilitation strategies targeted at improving upper extremity activity after stroke. Its combination with additional treatment strategies and neurotechnology-based solutions could further improve patients’ outcomes. Here, we studied the effect of gamified robot-assisted upper limb motor training on motor performance, skill learning, and transfer with respect to a non-gamified control condition with a group of chronic stroke survivors. The results suggest that a gamified training strategy results in more controlled motor performance during the training phase, which is characterized by a higher accuracy (lower deviance), higher smoothness (lower jerk), but slower speed. The responder analyses indicated that mildly impaired patients benefited most from the gamification approach. In conclusion, gamified robot-assisted motor training, which is personalized to the individual capabilities of a patient, constitutes a promising investigational strategy for further improving motor performance after a stroke.
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Automatic assessment of motor impairments in Autism Spectrum Disorders: a systematic reviewCognitive Computation May 2022
2021
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10 years of human-nao interaction research: A scoping reviewFrontiers in Robotics and AI May 2021
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Speech-based gesture generation for robots and embodied agents: A scoping reviewIn Proceedings of the 9th International Conference on Human-Agent Interaction May 2021
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The Valley of non-Distraction: Effect of Robot’s Human-likeness on Perception LoadIn Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’21 Companion), March 8–11, 2021, Boulder,CO, USA May 2021Abs
"Previous research in psychology has found that human faces have the capability of being more distracting under high perceptual load conditions compared to non-face objects. This project aims to assess the distracting potential of robot faces based on their human-likeliness. As a first step, this paper reports on our initial findings based on an online study. We used a letter search task where participants had to search for a target letter within a circle of 6 letters, whilst an irrelevant distractor image was also present. The results of our experiment replicated previous results with human faces and non-face objects. Additionally, in the tasks where the irrelevant distractors are images of robot faces, the human-likeness of the robot influenced the response time (RT). Interestingly, the robot Alter produced results significantly different than all other distractor robots. The outcome of this is a distraction model related to human-likeness of robots. Our results show the impact of anthropomorphism on distracting potential and thus should be taken into account when designing robots."
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Method of handwritten character recognition confirmationIn Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’21 Companion), March 8–11, 2021, Boulder,CO, USA Nov 2021
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Robots for Learning-Learner-Centred DesignIn Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction Nov 2021
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The transferability of handwriting skills: from the Cyrillic to the Latin alphabetnpj Science of Learning Nov 2021
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Proceedings of the 9th International Conference on Human-Agent Interactionnpj Science of Learning Nov 2021
2020
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Research Trends in Social Robots for LearningCurrent Robotics Reports Nov 2020
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Exploring the Role of Perspective Taking in Educational Child-Robot InteractionIn International Conference on Artificial Intelligence in Education Nov 2020
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Acquisition of handwriting in children with and without dysgraphia: A computational approachPlos one Nov 2020
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Swarm Robots in Education: A Review of Challenges and OpportunitiesIn Proceedings of the 8th International Conference on Human-Agent Interaction Nov 2020Abs
This study reviews published scientific literature on the use of swarm robots for education purposes in the last ten years. It focuses on user studies involving robotics swarm in order to identify the potential contributions of the incorporation of swarm robots as an educational tool and insight future research. We consider here the appearance of swarm robots, the curriculum of the experimental task and the interaction modalities between learners and robots. The outcomes of the literature review are discussed in terms of their existing challenges and opportunities for guiding researchers, educators, and practitioners.
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P. 114 Automatic assessment of motors impairments in autism spectrum disorders: a systematic reviewEuropean Neuropsychopharmacology Nov 2020
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"If You’ve Gone Straight, Now, You Must Turn Left" - Exploring the Use of a Tangible Interface in a Collaborative Treasure Hunt for People with Visual ImpairmentsIn The 22nd International ACM SIGACCESS Conference on Computers and Accessibility Nov 2020Abs
Tangible User Interfaces (TUI) have been found to be relevant tools for collaborative learning by providing a shared workspace and enhancing joint visual attention. Researchers have explored the use of TUIs in a variety of curricular activities and found them particularly interesting for spatial exploration. However, very few studies have explored how TUIs could be used as a collaborative medium for people with visual impairments (VIs). In this study, we investigated the effect of tangible interaction (a small tangible robot) in a spatial collaborative task (a treasure hunt) involving two people with VIs. The aim was to evaluate the impact of the design of the TUI on the collaboration and the strategies used to perform the task. The experiment involved six dyads of people with VIs. The results showed that the collaboration was impacted by the interaction design and open interesting perspectives on the design of collaborative games for people with VIs.
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A Comparison of Social Robot to Tablet and Teacher in a New Script Learning ContextFrontiers in Robotics and AI Nov 2020Abs
This research occurred in a special context where Kazakhstan’s recent decision to switch from Cyrillic to the Latin-based alphabet has resulted in challenges connected to teaching literacy, addressing a rare combination of research hypotheses and technical objectives about language learning. Teachers are not necessarily trained to teach the new alphabet, and this could result in a challenge for children with learning difficulties. Prior research studies in Human-Robot Interaction (HRI) have proposed the use of a robot to teach handwriting to children (Hood et al.,
2015 ; Lemaignan et al.,2016 ). Drawing on the Kazakhstani case, our study takes an interdisciplinary approach by bringing together smart solutions from robotics, computer vision areas, and educational frameworks, language, and cognitive studies that will benefit diverse groups of stakeholders. In this study, a human-robot interaction application is designed to help primary school children learn both a newly-adopted script and also its handwriting system. The setup involved an experiment with 62 children between the ages of 7–9 years old, across three conditions: a robot and a tablet, a tablet only, and a teacher. Based on the paradigm—learning by teaching—the study showed that children improved their knowledge of the Latin script by interacting with a robot. Findings reported that children gained similar knowledge of a new script in all three conditions without gender effect. In addition, children’s likeability ratings and positive mood change scores demonstrate significant benefits favoring the robot over a traditional teacher and tablet only approaches. -
Domestic drones: Context of use in research literatureIn Proceedings of the 8th International Conference on Human-Agent Interaction Nov 2020
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Acquisition of handwriting in children with and without dysgraphia: A computational approachPloS one Nov 2020
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Gamified motor training with tangible robots in older adults: a feasibility study and comparison with the youngFrontiers in aging neuroscience Nov 2020
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Cowriting kazakh: learning a new script with a robotIn Proceedings of the 2020 ACM/IEEE international conference on human-robot interaction Nov 2020
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Allohaptic: Robot-mediated haptic collaboration for learning linear functionsIn 2020 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) Nov 2020
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Using tabletop robots to promote inclusive classroom experiencesIn Proceedings of the interaction design and children conference Nov 2020
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Iterative design and evaluation of a tangible robot-assisted handwriting activity for special educationFrontiers in Robotics and AI Nov 2020
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Learning symmetry with tangible robotsIn Robotics in Education: Current Research and Innovations 10 Nov 2020
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Exploring the role of perspective taking in educational child-robot interactionIn Artificial Intelligence in Education: 21st International Conference, AIED 2020, Ifrane, Morocco, July 6–10, 2020, Proceedings, Part II 21 Nov 2020
For publications prior to 2020, see DBLP.